On November 16, we had the visit of Elena María Navarro Martínez from Lucentia Research Group. We received Navarro in order to agree on different points to be carried out within the research that is being developed in the #Balladeer project.
Elena Navarro is Professor of Computer Science at the University of Castilla-La Mancha (UCLM). In addition, she is currently an active member of the LOUISE Research Group at UCLM. Her current lines of research are requirements engineering, software architecture, model-driven development and human-computer interaction. Specifically, he has more than 20 years of experience as a teacher in software engineering, with special focus on the application of .NET technologies for the development of cloud applications.
Navarro is currently collaborating with Lucentia Research Group as a researcher of the #Balladeer project. It is for this reason that the researcher moved to hold a meeting with the team located at the University of Alicante, in which the next lines of action of the project regarding its expansion to #virtualreality (VR) and #augmentedreality (AR) environments were set. In fact, Navarro is involved in the development tasks of #video games in #VR and #AR and, during the working meetings, the second phase of one of the #video games being developed was designed.
The #Balladeer project has as its main objective the diagnosis and treatment of #ADHD. In addition, this project aims to lay the foundations of research for future intervention in intelligent, person-centered #extendedreality environments. In order to meet this general objective, Lucentia analyzes the #brainactivity of users and the evolution they present through a platform that provides a subsequent #bigdata and #artificialintelligence analysis, thanks to the selected tools. In addition, the three levels of #Balladeer analysis present novel technological aspects. First, the level of attention is measured using #eyetracking, #encephalography or #electrodermalconductivity measurement techniques. Next, #bigdata is processed to facilitate the diagnosis of #ADHD to the professionals involved. And finally, #help systems and #machinelearning algorithms are provided to improve the decision-making process according to the evolution of patients.
Regarding #VR and #RA environments, Lucentia has three models of glasses that are used to facilitate the process of measuring the level of attention. On the one hand, we have the #Oculus Meta Quest 2 glasses and the #HTC VIVE Pro Eye glasses as #virtualreality tools. On the other hand, we have Microsoft’s #HoloLens glasses for use in the #augmentedreality environment.
The #Balladeer project (PROMETEO/2021/088) is subsidized, within the Prometeo program, by the Department of Innovation, Universities, Science and Digital Society of the Generalitat Valenciana.
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