The Balladeer project is gaining momentum during the month of July to carry out the second session of tests for participating children
During these last weeks of July, we have been receiving participants to carry out the second session of the #Balladeer project experiment.
The #tests of the experiment conducted for the Balladeer project are divided into 2 sessions for each of the participating minors. Thus, in the first session the participants pass the #CogniFit test, a series of cognitive experiences that are carried out in a #digital way and are supervised by the psychologists who are part of the project.
On the other hand, in the second of the sessions, three different tests are carried out: the #robots video game, the #slackline video game and the #Nesplora test. In the #robots video game, carried out on a desktop, children must select the maximum number of correct figures as indicated from different ones that are arranged in a grid. In the slackline game, the second of the desktop tests, the objective is to stay on a balancing rope while collecting flags. Finally, #Oculus Meta Quest 2 #virtualreality #glasses are used for the Nesplora test, which is also supervised by psychologists.
In both the CogniFit test and the robot video game, participants are fitted with the #EEG #Emotiv helmet so that their brain activity can be subsequently analyzed. In the case of slackline, participants wear the #CGX #Quick 32 EEG helmet, which allows processing the same type of data as in the Emotiv helmet, but through a dry system. In addition, in this last test, we also have the #EmbracePlus #activity bracelet, which allows to obtain, store and transmit physiological parameters wirelessly, such as #heart rate and frequency variability, #blood #oxygenation, #respiratory #frequency, #skin #temperature or #electrodermal activity.
The Balladeer project (PROMETEO/2021/088) is funded, within the Prometeo program, by the Conselleria de Innovación, Universidades, Ciencia y Sociedad Digital de la Generalitat Valencian.
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